Brick Simon User's manual
1) Compile and download Simon.nqc
in program slot 1, and InitHighScore.nqc
in program slot 2. This can be done using BricxCC, you can get
it from http://bricxcc.sourceforge.net/.
2) Run program 2, this will initialize all high scores to
5, then automatically launch Brick Simon program (slot 1). This
initialization should be performed only once to preserve high
scores between runs, after that launch program 1 directly.
3) Brick Simon will first ask for the play difficulty level.
RCX LCD shows a walking 1234 pattern, waiting for a key to be
pressed.
- Level 1 (blue key): The easy one. The random color chooser
is biased to produce regular sequences. The same color can't
happen twice successively. High time out on the keyboard (20
seconds)
- Level 2 (red key): The same color can't happen
twice successively. Keyboard time out = 2s
- Level 3 (yellow
key): Color order is truely random. Keyboard time out = 1s
- Level 4 (green key): The hardest level. Color order is truely
random. Keyboard time out = 0.4s
A separate high score is kept for each difficulty level.
The chosen difficulty level is then displayed as 1111, 2222,
3333 or 4444, the RCX plays a little tune and the game begins.
4) Simon asks you to repeat a longer and longer color sequence
(a new color is added at the end of sequence after you repeat
it successfully on the keyboard). Its hand turns on the dial
to show colors and plays a note (different for each color).
You then have to key in the sequence in order. RCX LCD displays
current sequence length (2 digits left) and high score sequence
length to beat (2 digits right), separated by a dot.
When you reach high score, Brick Simon plays a short tune
to tell you...
5) When you finally lose, either because you hit a wrong
key or waited too long (doh sound), program is halted. Press
RCX Run button to start a new game!